Posts Tagged ‘MAC

Local Administrator Password Selection

In most enterprises there are two types of passwords: local and domain. Domain passwords are centralized passwords that are authenticated at an authentication server (e.g., a Lightweight Directory Access Protocol server, an Active Directory server). Local passwords are passwords that are stored and authenticated on the local system (e.g., a workstation or server). Although most local passwords can be managed using centralized password management mechanisms, some can only be managed through third-party tools, scripts, or manual means. A common example is built-in administrator and root accounts. Having a common password shared among all local administrator or root accounts on all machines within a network simplifies system maintenance, but it is a widespread weakness. If a single machine is compromised, an attacker may be able to recover the password and use it to gain access to all other machines that use the shared password. Organizations should avoid using the same local administrator or root account password across many systems. Also, built-in accounts are often not affected by password policies and filters, so it may be easier to just disable the built-in accounts and use other administrator-level accounts instead.

A solution to this local password management problem is the use of randomly generated passwords, unique to each machine, and a central password database that is used to keep track of local passwords on client machines. Such a database should be strongly secured and access to it limited to only the minimum needed. Specific security controls to implement include only permitting authorized administrators from authorized hosts to access the data, requiring strong authentication to access the database (for example, multi-factor authentication), storing the passwords in the database in an encrypted form (e.g., cryptographic hash), and requiring administrators to verify the identity of the database server before providing authentication credentials to it.

Another solution to management of local account passwords is to generate passwords based on system characteristics such as machine name or media access control (MAC) address. For example, the local password could be based on a cryptographic hash of the MAC address and a standard password. A machine’s MAC address, “00:16:59:7F:2C:4D”, could be combined with the password “N1stSPsRul308” to form the string “00:16:59:7F:2C:4D N1stSPsRul308”. This string could be hashed using SHA and the first 20 characters of the hash used as the password for the machine. This would create a pseudo-salt that would prevent many attackers from discovering that there is a shared password. However, if an attacker recovers one local password, the attacker would be able to determine other local passwords relatively easily.

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Authentication Primitives for Memory Authentication

Hash Functions: The first strategy (Figure 1.1-a) allowing to perform memory authentication consists in storing on-chip a hash value for each memory block stored off-chip(write operations). The integrity checking is done on read operations by re-computing a hash over the loaded block and by then comparing the resulting hash with the on-chip hash fingerprinting the off-chip memory location. The on-chip hash is stored on the tamper-resistant area, i.e., the processor chip and is thus inaccessible to adversaries.Therefore, spoofing, splicing and replay are detected if a mismatch occurs in the hash comparison. However, this solution has an unaffordable on-chip memory cost: by considering the common strategy of computing a fingerprint per cache line and assuming 128-bit hashes and 512-bit cache lines, the overhead is of 25% of the memory space to protect.

MAC Functions: In the second approach (Figure 1.1-b), the authentication engine embedded on-chip computes a MAC for every data block it writes in the physical memory.The key used in the MAC (Message Authentication Code) computation is securely stored on the trusted processor chip such that only the on-chip authentication engine itself is able to compute valid MACs. As a result, the MACs can be stored in untrusted memory because the attacker is unable to compute a valid MAC over a corrupted data block. In addition to the data contained by the block, the pre-image of the MAC function contains a nonce. This allows protection against splicing and replay attacks. The nonce precludes an attacker from passing a data block at address A, along with the associated MAC, as a valid (data block, MAC) pair for address B, where A 6= B. It also prevents the replay of a (data block, MAC) pair by distinguishing two pairs related to the same address, but written in memory at different points in time. On read operations, the processor loads the data to read and its corresponding MAC from physical memory. It checks the integrity of the loaded block by first re-computing a MAC over this block and a copy of the nonce used on write operation and by then comparing the result with the fetched MAC. However,to assure the resistance to replay and splicing, the nonce used for MAC re-computation must be genuine. A naive solution to assure this requirement is to store them on the trusted and tamper-evident area, the processor chip. The related on-chip memory overhead is 12.5% if we consider computing a MAC per 512-bit cache line and that we use 64-bit nonces.

 

H : Hash Function, D : Data, C : Ciphertext, N : Nonce

Figure 1.1: Authentication Primitives for Memory Integrity Checking

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A protocol answering the usability and scalability issues

A major observation that substantially improves the protocol is that each user typically uses a limited set of computers, and that it is unlikely that a dictionary attack would be mounted against this user’s account from one of these computers. This observation can be used to answer the scalability and usability issues, while reducing security by only a negligible amount. Another helpful observation is that it would be hard for the adversary to attack accounts even if it is required to answer RTTs for only a fraction of its login attempts (and we show below how to do this without running into the problem pointed out in the comment above). This enables a great improvement in the scalability of the system.

The protocol assumes that the server has a reliable way of identifying computers. For example, in a web based system the server can identify a web browser using cookies. Other identification measures could be, for example, based on network addresses or special client programs used by the user. To simplify the exposition we assume that the login processuses a web browser, and that cookies are enabled. Our protocol can handle cookie theft, as we describe below.

User login protocol

Initialization: Once the user has successfully logged into an account, the server places in the user’s computer a cookie that contains an authenticated record of the username, and possibly an expiration date. (“Authenticated” means that no party except for the server is able to change the cookie data without being detected by the server. This can be ensured, for example, by adding a MAC that is computed using a key known only to the server. Cookies of this type can be stored in several computers, as long as each of them was used by the user.

Login:

  1. If the cookie is correctly authenticated and has not yet expired, and the user identification record stored in the cookie agrees with the entered username, then the user is granted access to the server.
  2. Otherwise (there is no cookie, or the cookie is not authenticated, or the user identification in the cookie does not agree with the entered username) the server generates an RTT and sends it to the user. The useris granted access to the server only if  he answers the RTT correctly.
  1. With probability p (where 0 < p <=1 is a system parameter, say p = 0:05), the user is asked to answer an RTT. When his answer is received he is denied access to the server, regardless of whether it is correct or not.
  2. With probability 1- p, the user is immediately denied access to the server.

This is the login protocol

Usability

The user is experiencing almost the same interaction as in the original login protocol (that uses no RTTs). The only difference is that he is required to pass an RTT in two instances (1) when he tries to login from a new computer for the first time, and (2) when he enters a wrong password (with probability p). We assume that most users are likely to use a small set of computers to access their accounts, and use other computers very in frequently (say,while traveling without a laptop). We also have evidence, from the use of RTTs in Yahoo!, Alta Vista and Paypal,that users are willing to answer RTTs if they are not asked to do so very frequently. Based on these observations we argue that the suggested protocol could be implemented without substantially downgrading the usability of the login system.

Scalability

The main difference in the operation of the server, compared to a login protocol that does not use RTTs, is that it has to generate RTTs whenever they are required by the protocol. To simplify the analysis assume that most users use a small set of computers, and very seldom use a computer that they haven’t used before. We can therefore estimate that the server is required to generate RTTs only for a fraction p of the unsuccessful login attempts. Thisis a great improvement compared to the basic protocol, which requires the server to generate an RTT for every login attempt. Note that the overhead decreases as p is set to a smaller value. As for the cost of adding the new protocol to an existing system, note that no changes need to be made to the existing procedure, where the authentication module receives a username/password pair and decides whether they correspond to a legitimate user. The new protocol can use this procedure as a subroutine, together with additional code that decides whether to require the user to pass an RTT, and whether to accept the user as legitimate.

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